The origins of the Faculty date back to 1919, when the Mining Academy was founded, within which the Department of Physics was established. It had undergone several organizational transformations, until in 1991, the AGH UST Senate decided to form the Faculty of Physics and Nuclear Technology. In 2004, the name was changed to the Faculty of Physics and Applied Computer Science, according to the changes in the fields of research and educational activity.
A computer is a device that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming. Modern computers have the ability to follow generalized sets of operations, called programs. These programs enable computers to perform an extremely wide range of tasks.
Computer science is the study of the theory, experimentation, and engineering that form the basis for the design and use of computers. It is the scientific and practical approach to computation and its applications and the systematic study of the feasibility, structure, expression, and mechanization of the methodical procedures (or algorithms) that underlie the acquisition, representation, processing, storage, communication of, and access to, information. An alternate, more succinct definition of computer science is the study of automating algorithmic processes that scale. A computer scientist specializes in the theory of computation and the design of computational systems. See glossary of computer science.
Faculty may refer to:
Physics (from Ancient Greek: φυσική (ἐπιστήμη), translit. physikḗ (epistḗmē), lit. 'knowledge of nature', from φύσις phýsis "nature") is the natural science that studies matter and its motion and behavior through space and time and that studies the related entities of energy and force. Physics is one of the most fundamental scientific disciplines, and its main goal is to understand how the universe behaves.
Science (from Latin scientia, meaning "knowledge") is a systematic enterprise that builds and organizes knowledge in the form of testable explanations and predictions about the universe.
[Computer science] is not really about computers -- and it's not about computers in the same sense that physics is not really about particle accelerators, and biology is not about microscopes and Petri dishes...and geometry isn't really about using surveying instruments. Now the reason that we think computer science is about computers is pretty much the same reason that the Egyptians thought geometry was about surveying instruments: when some field is just getting started and you don't really understand it very well, it's very easy to confuse the essence of what you're doing with the tools that you use."
Hal Abelson (1986) Introduction of video of lectures on the Structure and Interpretation of Computer Programs (source).
We say that the string is 'random' if there is no other representation of the string which is shorter than itself. But we will say that it is 'non-random' if there does exist such an abbreviated representation. ... In general, the shorter the possible representation... the less random... On this view we recognize science to be the search for algorithmic compressions. ... It is simplest to think of mathematics as the catalogue of all possible patterns. ... When viewed in this way, it is inevitable that the world is described by mathematics. ...In many ways the search for a Theory of Everything is a manifestation of a faith that this compression goes all the way down to the bedrock of reality...
John D. Barrow, New Theories of Everything (2007).
Computer science research is different from these more traditional disciplines. Philosophically it differs from the physical sciences because it seeks not to discover, explain, or exploit the natural world, but instead to study the properties of machines of human creation. In this it is analogous to mathematics, and indeed the "science" part of computer science is, for the most part mathematical in spirit. But an inevitable aspect of computer science is the creation of computer programs: objects that, though intangible, are subject to commercial exchange.
Dennis Ritchie (1984) Reflections on Software Research.