A computer is a device that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming. Modern computers have the ability to follow generalized sets of operations, called programs. These programs enable computers to perform an extremely wide range of tasks.
Computer science is the study of the theory, experimentation, and engineering that form the basis for the design and use of computers. It is the scientific and practical approach to computation and its applications and the systematic study of the feasibility, structure, expression, and mechanization of the methodical procedures (or algorithms) that underlie the acquisition, representation, processing, storage, communication of, and access to, information. An alternate, more succinct definition of computer science is the study of automating algorithmic processes that scale. A computer scientist specializes in the theory of computation and the design of computational systems. See glossary of computer science.
Faculty may refer to:
Mathematics (from Greek μάθημα máthēma, "knowledge, study, learning") is the study of such topics as quantity, structure, space, and change. It has no generally accepted definition.
Physics (from Ancient Greek: φυσική (ἐπιστήμη), translit. physikḗ (epistḗmē), lit. 'knowledge of nature', from φύσις phýsis "nature") is the natural science that studies matter and its motion and behavior through space and time and that studies the related entities of energy and force. Physics is one of the most fundamental scientific disciplines, and its main goal is to understand how the universe behaves.
Science (from Latin scientia, meaning "knowledge") is a systematic enterprise that builds and organizes knowledge in the form of testable explanations and predictions about the universe.
All science is either physics or stamp collecting.
As quoted in Rutherford at Manchester (1962) by J. B. Birks
Computer scientists have so far worked on developing powerful programming languages that make it possible to solve the technical problems of computation. Little effort has gone toward devising the languages of interaction.
Donald Norman, The Design of Everyday Things (1988), Ch. 6
Think of it: of the infinity of real numbers, those that are most important to mathematics—0, 1, √2, e and π—are located within less than four units on the number line. A remarkable coincidence? A mere detail in the Creator's grand design? I let the reader decide.
Eli Maor, e: The Story of a Number (1994)